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Mahmoud Salah
Mahmoud Salah
Creature Artist | Lead build at DNEG
Montreal, Canada

Summary

Worked in post production as a generalist 3D artist ,having a good knowledge in characters modeling and design

Skills

Character ModelingDigital SculptingHigh-poly ModelingCreature ModelingTexturingUV Mapping

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Mari
Mari
V-Ray
V-Ray
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
UVLayout
UVLayout
Arnold
Arnold

Reel